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MindsEye
Years: 1996-2000
Language: C language
Size: 35K lines
MindsEye is a 3D modeler and renderer capable of creating photorealistic
3D worlds. MindsEye is the single biggest program I have ever written.
It grew out of a class project in 1986 and existed for many years as an
E language program that was too slow to run on the Genius 2 computer.
But today's computers are fast enough! I created the present version of
MindsEye in the C language in 1996.
MindsEye is a triangle-based 3D modeler. Everything it creates is
composed of triangle meshes. The renderer is a ray tracer. MindsEye
creates only still images.
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